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©2006-2009 ~DeityofShadows
:icondeityofshadows:

Artist's Comments

"You promised me..." -Ciel

This is my epilogue for the events that occured after RMZ4's ending. The ending was somber but it was a fitting resolution to Zero's legacy. Has Zero's promise truly been broken? What will those living, both human and reploids, guardians and resistance alike, look to now but onwards towards the future?

This was done with watercolor painting. Comments and critiques are appreciated.

Mega Man Zero © Capcom
Artwork © DeityofShadows

Comments


love 1 1 joy 1 1 wow 0 0 mad 0 0 sad 1 1 fear 0 0 neutral 0 0
:icondark-magician-nikoru:
o-o wow ! all in watercolor, very nicely done

--
Open for Commissions

:bulletpurple: Read My Manga Story: Ninth Phase
:iconmikau582:
Knowing Zero, he knows better than to quit and/or give up.

--
A Critical System Error has occured. You are all going to die.
StarBurst is so fruity, it should be counted as a gay candy! -Me
My camera isn't big enough to fit my penis in the view. -Strider Orion
:iconcarra:
I'd say it all looks quite good. Tha main flaw of this picture, though, is Harpuia: His head doesn't seem to fit with his body. Other than that, it's nice.

--
It doesn't matter how good you are. What is important is that you keep always improving.
:iconknuckles-zero-kaiba:
awesome pic =D
=( poor Zero, I loved him, why did Capcom let him dieeee!!!! :cries:

--
when you cried I'd wipe away all of your tears, when you'd scream I'd fight away all of your fears and I held your hand through all of these years..But you still have...All of me..
:iconwhitby-wyrm:
Oooh really good! o_o I love Fefnir's pose.. :heart:
:iconrikuidomitsuko:
Pretty water color... ^^ Anyway, I just noticed that Harpuia's head isn't exactly proportionate. The back of his head's a bit too squished in if you know what I mean. I can't explain it with typing. >< (I'd gesture at it to show you but you wouldn't know what I'm doing. Haha.)
:iconthevariable:
Now that's some skill with watercolors! The texture of the sky and Earth is phenominal, and the amount of control you have of the media amazes me too. You were not only able to fill in the small details of color in ALL of the characters, but still shade them as well. I'm also impressed by the detail in the foreground of all the debris and cracked ground. The foreshortening works really well, too, and not just with the caravan. I know I find it pretty difficult to figure out how large characters ought to be when the plane is as large as this one.

As for what everybody welse is talking about.... I think Harpuia is just too thin in general. The back of the head ought to come out a bit more to fit his shape, and the chest armor probably ought to be a bit larger since the armors in MMZ do hang out quite a bit for some reason (it'd be so easy to just get up underneath armor and stab somebody in those games! Gyah!). I also think that the dark colors on Zero's helmet blocked out some good detail, but what can ya do about that?

--
"I've got a second stomach just for cake and icecream!" =3 Milly Thompson - Trigun
:icondark-felix:
Very nice watercolor job. Excellent use of colors and technique. The detail is amazing too, especially on the girl in the background. Nicely done! :clap:

I think my only critique would be that some of the colors have gone outside the lines and bled into the others. Have you tried using a masking solution?

--
"... Set apart the Messiah as Lord in your hearts, and always be ready to give a defense to anyone who asks you for a reason for the hope that is in you." - 1Pet. 3:15

SoT Ministries
:iconsamusmmx:
oooh, sweet image. =3 :+fav:

--
For now on, X--you will be the new future Bounty Hunter. I let you all my responsibility to you--take care my fusion suit for me and fight for the peace in space.
--
Lic. en Informatica - I am Samusmmx, the combo maker designer of the Metroid/X series
:icontsukasasign:
And so the copy dies, but I still don't belive the original was the one in MMZ 3. Why I have a story idea of the original (MMX) Zero waking in the MMZ time

Details

August 28, 2006
690 KB
828×600

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